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No time limit, score as many turns as you can and don't let targets go over 13. Rules: - Target's value decreases if you hit them and targets explode if their...
13 hits!
No time limit, score as many turns as you can and don't let targets go over 13. Rules: - Target's value decreases if you hit them and targets explode if their value becomes 0. - If you cannot hit a target in a turn, its value increases by 1. - After each turn new targets are spawned. - If a target goes over 13, it explodes and you LOSE!
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