a virtual reality scene of a farm made by omran bazna for testing purpose
you have to use the VR glasses to test the app
Virtual Reality dungeon where you try potions
Experience effects when dropping a potion in the barrel.
Customize with double effects by clashing potions against each other!
Works best with Gear VR
Grab your running shoes and VR headset because RUN VR is a non-stop, thrilling virtual reality adventure! RUN VR takes you on a journey through the world of skyscrapers among the clouds. Your mission? Collect gems as you zip across rooftops. When you’ve collected them all, find your way to the terminus. Falling off the edge may seem like the end but you’ll land unharmed and the level will restart automatically. The challenges grow more complex as you progress, so you’ll need an open mind and a willingness to try anything if you want to make it to the top!
Thank you all for helping RUN VR reach 100,000 downloads in the first year. To show our appreciation, we are making RUN VR
• No controller required
• Full 360° movement
• 27 challenging levels
• Google Cardboard compatible (
IMPORTANT: Please make sure Google Cardboard works with your device!
• Your in-game character will constantly move forward
• Steer by pointing your head in the direction you want to move
• Return to the main menu by tapping your screen twice (OR press the BACK button twice)
1. Collect all gems
2. Find the exit
정해진 길을 따라 걸어가는 게임입니다.
고개를 돌려 바라보는 방향으로 이동합니다.
VR 게임의 장시간 이용은 건강에 해로울 수 있습니다.
It is a game to walk along a fixed path.
Move your head in the direction of turning.
Prolonged use of VR games can be harmful to your health.
In BioDive, students are marine biologists using Google Cardboard VR headsets to travel to international dive locations. They will study the impact of abiotic factors on biotic factors across diverse marine ecosystems and then document their learning into their digital science journal.
As students move through the experience, they toggle between their own personal digital science lab journal (https://biodive.killersnails.com/) and expeditions in the field, including the Eastern Atlantic, Eastern Pacific, and Indo-Pacific Oceans. They will make observations, collect data, collaborate with fellow scientists, and synthesize their knowledge to write a formal hypotheses about the impact of variables on changes to different ocean ecosystems. Players must have access to the digital science journal to view more than the first scene.
BioDive was developed by a team of science teachers and scientists to model the process of scientific inquiry and discovery. Students use their VR goggles to make observations and use their laptops to manipulate data and to synthesize their observations to demonstrate learning.
This game was created by an award winning team co-founded by a practicing marine biochemist. BioDive was developed with support from the National Science Foundation!
Take a walk through the woods to discover the secrets of the Forest. You will have to be aware of your surroundings as it is easy to get lost in the dense forest. If you can find your way through, you will discover a beautiful heavenly place deep in the forest. The Game uses very high quality environment art and textures with best in class optimizations to run on an android device.It also uses real time head tracking for maximum immersion.
-Very high detailed environment.
-3D Sound System
-25000 sq m. of open world to explore.
-Extremely Dense vegetation.
-Realtime Global Illumination and shadows
-25+ Variety of vegetation.
-Realistic Sound effects.
Goitibehera lasterketa, maldan behera dagoen bide batean, goitibehera ibilgailuaren gainean distantzia jakin bat azkarren jaistean datzan lasterketari deritzo.
Joko hau nahiko berria da; bere sorrera XIX. mendeko bigarren edo hirugarren hamarkadan koka genezake. Euskal haurrek jolaserako sortutako jokoa dugu. Fabrika edota meategiek baztertutako errodamenduak gurpil legez erabiliz, motorrik gabeko ibilgailua sortu zuten: goitibehera. Gure herrietan ditugun aldapak aprobetxatuz, maldan behera lortzen zuten indarra zela medio, elkarren arteko erronkak sortu ziren. Goitibeherak hasieran oso sinpleak ziren: egurrezko egitura zuten eta, gurpilak hiru errodamendu ziren, bi atzean eta bat aurrean.
Joan zen mendeko 70. hamarkadan, herriko jaien gorakadan, herritarren arteko goitibehera lasterketak antolatzen hasten dira. Umeen joko izatetik gazteen arteko lehia izatera igarotzen da. 1976an, Araban, lehen lasterketa garrantzitsua antolatzen zen: Oroko jaitsiera, Zuian.
The downhill race, in a downhill track, is called a raft that comes down to the descent on the vehicle at a faster distance.
This game is pretty new; Its origins XIX. It could be located in the second or third century of the 20th century. Basque children play a game of games. The bearings excluded from the factory or the mines were made using wheels as a vehicle for a non-motorized vehicle. By taking advantage of the slopes that we have in our towns, the strengths that the downhill ones have achieved, the different challenges emerged. The drop-downs were very simple at the beginning: they had a wooden structure and the wheels were three bearings, two behind and one in front.
In the 1970s, during the rise of the town festivals, they started organizing races among the public. It goes from being a child to a competition between young people. In 1976, in Alava, the first important race was organized: Oroko Jaia, Zuia.
Choose to play the virtual reality option or the phone option (no vr headset needed)!
After all that waiting you can now play the game that millions have dreamed of playing!
Now with fantastic 3D graphics and animations!
Play a chaser and pass around the quaffle and score!
Play the keeper and block all the shots!
Play the seeker, like Harry Potter, and catch the snitch!
You want find a game like this anywhere else! Download now!
LEGAL: Quidditch is used under Free-trade. This game is not developed by nor endorsed by the respectful copyright holders for Harry Potter and Quidditch. 100% Fan-made app.
Osserva da vicino i quadri di Vincent van Gogh , Leonardo Da Vinci , Caravaggio ammirando ogni singola pennellata in 3D in un ambiente virtuale. Alla fine del percorso c'è un enorme attrazione preistorica.
Take a close look at the paintings by Vincent van Gogh, Leonardo Da Vinci and Caravaggio, admiring every single stroke in 3D in a virtual environment. At the end of the route there is a huge prehistoric attraction.